Epic Armageddon Total War

Scenario: Infernus Hive Last stand.

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view post Posted on 13/3/2013, 10:57

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Siege_Imperial_Palacea

Infernus Hive Last stand

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Planet: Armageddon
Hive: Infernus
Sector: Governor Palace
Relevance: MAX. LEVEL. Lost unacettable.
Force: all reinforcement from the sectors incoming.
Danger Level: MAX. Overrun.

Battlefield:
- field: 120 x 240 cm
- Deploy custom imperial army at startup.
- Real objective.
- Victory condition: take and hold governor Palace at the end of the turn 20.
- Special Characters
- field special rule
- fortress, see https://eatotalwar.forumfree.it/?t=55995251
- building damage and collapse.

Tabella terreni:
Download

listscetor

ARMY
20.000 pts Waagh Orks, strategy 3 (+1*):
- 13.000 Ghazkhull Horde
- 6.000 OGBM
- 1.000 Feral Orks
* Ghazghkull on the battlefield
Download



20.000 pts Army of the Imperium, strategy 2 (+1*):
- 13.000 Steel legion
- 6.000 AMTL
- 1.000 Cadian
* Yarrick on the battlefield
Download

ENTRY POINT COMPARISON: Download




Rule Scenario
DOWNLAOD

Fix (errata corrige):
Huge Bridge - download
Special Character (Ghazkkhull) - download
Event Magnetic Storm - download
Bunker/underground tunnel - download

700hiveinfernus_waaghapproach

Sync-link auto report cod-class5436-A247-UY01534: MegaGargant Class detected on the east highway.
Sync-link auto report cod-class5436-A247-UY01535: Unrecognized war engine mass deploy.
Sync-link auto report cod-class5436-A247-UY01536: Suspect use of new teleport ork technology.
Sync-link auto report cod-class5436-A247-UY01537: Syncwarrior neuronal impulse helmet battle device lost.
Sync-link auto report cod-class5436-A247-UY01538: No connection. Regiment lost.

gargantincoming

TURN 0. DEPLOY.
Governor Palace: Imperium hands
Space bay: free
Intercontinental ballistic missile silos: free
Psychic tower: free
Heavy artillery ground cannon: free




The imperial force deploy their fix defences, primarly inside the fortress, supported by a company of bombard. Yarrick, with a company of infantry, deploy and occupy the factory on the hill, ready to advance to the IBMS fortress structure. A worlord titan, from the hive imperial defence force, redeploy in the way of the space bay. Houndred of civilian work to the death building the trench, improvised bunker, placing minefield, razorwire and tank traps under the order of the one eye legend. In the opposite side, the ork do the same, commanded personally by the War Master Ghazghkull. Ghazghkull itself, joined a mob of his ork, is ready to march to the IBMS. The huge artillery of the orks is deployed face to face to the fortress, when a Great Gargant, followed by a kult of speed and a mob mounted in a battlefortress is ready to launch their invasion to the space bay.
There is a very strange quiet, the first line approach and for some quarter nothing happen, no one shot, no one barrage, all occupied to finish their defence or invasion plan.
Quiet, as the war should not start, like a children dream. Quiet, as the death where houndred of ork and men will be quickly.
The Greatest Battle for Hive infernus is at the Gate.

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An infantry detachment is hidden inside the Governor Palace underground bunker.
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Campaign Character

IMPERIAL FORCES
One eye legend, Commissar Yarrick
- Legate Tiberius III from the moon of Bisantium V°, Emperor Titan Rugiens Clamor, , Legio Metalica.
- Princeps Ivanor Von Sanktpersfeld, Warlord Titan Fulgur Sidereum, Legio Metalica.
- Princeps Ulrike of Ullanor, Warlord Titan Malleus Punitor, Legio Metalica.
- Princeps Isaia XII°, Reaver Titan Fulmen Iuppiter, Legio Metalica.
- Princeps Aleksander Von Lounginen, Warlord Titan Murum Deus II°, Infernus Hive defence force.
- Supreme Commander Harald from Cadia, mounted on Capitol Imperialis
- Supreme Commander Diuter, High General, defender of the hive on mechanized infantry company

ORK WAAGH
- Ghazghkull Mag Uruk Thraka, Supreme Warlord
- Warlord Shagrat the Great Usurper of Okeron, on his MEGA GARGANT, the richest and malicious Boss
- Ufthak Crazysnot mekboy boss on Great Gargant
- Mozgog Mekmaniac on mekboy kustom Gargant
- Boss Felgrom, ghazghkull retinue, mounted on a Gargant
- Muzgash Da Napolork Mak. Commander of the big krauler Gargant
- Boss Golfimpal ghazghkull retinue, mounted on a Great Gargant
- Warlord Ingrak on his Great Gargant

Edited by Radgraglio - 14/4/2021, 11:57
 
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view post Posted on 20/3/2013, 09:49

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TURN 1
Initiative: Imperium

Force in play: Download Army comparison

700gargantapproach

700gargantapproach

When the roar of the imperial bombard from the governor palace was listen in all the battlefield the battle was began. As a concert, in quickly sequence, a fire storm of Soopa Gun and battlecannon open fire. The tower battle systems of the governor palace fire against the blasta gargant, his power fields collapse totally, but wasn't sufficient to damage the war engine. All the ork barrage impact to the fortress, destroying it brick by brick, causing some damage to the towers. The bombard detachment fall back. In the space bay, the personal Great Gargant of Warlord Ingrak procede in double move occuping it, followed by the kult of speed and an ork mob mounted in a battlefortress. Murum Deus II°, the warlord titan assigned personally to the defence of the governor palace sector, bravely double move to the space bay. One against an horde, opening fire against the speed freak, that breack and fall back where they came from. Yarrick and Ghazkull, face to face, order a march to their detachment occuping the IBMS objective, but the ork, forced by the overwatch of the imperial fix defece, move marginally to the fortress, and occupy the Ground battle cannon system. The war is began. At the end of the turn the ork, controlling the Ground Cannon, use it and finally destroy the tower battle system on the governor palace.

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TURN 1. end turn.
Governor Palace: Imperium hands
Space bay: contested
Intercontinental ballistic missile silos: contested
Psychic tower: free
Heavy artillery ground cannon: Ork hands


turn datasheet

Edited by Radgraglio - 14/4/2021, 11:57
 
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view post Posted on 27/3/2013, 10:34

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TURN 2
Initiative: Orks

Force in play: Download Army comparison

The ork take the initiative, and Warlord Ingrak lead from his gargant the assault against the warlord titan. The battle is unequal, but the ancient war engine fight as a lion; at the end, loosing only one damage, fall back and retreat leaving to the orks the space bay. In the other side, yarrick order an advance to his infantry detachment and take place in right imperial tactica into the fortress, firing to the Ghazkull horde mob, that, failing their activation test, regroup and consolidate inside the fortress too. The turn end with a massive barrage of the orks, that crash definitively the bombard detachement and reduce the governor palace as a simple building. The detachment of infantry hidden inside the underground bunker advance outside and occupy the stands on the governor palace walls. From the ork hulk in orbit, an ork landa is ready to launch his mad run from the sky, ready to depoly on the battlefield Warlord Kruk Von Ripper, commander of the speedy flying boyz horde. At the end of the turn, Murum Deus II° receive from the Governor Palace the order to regroup and come back operative.

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The infantry detachment, hidden inside the Governor Palace underground bunker, advance and take place on the walls.

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The Governor Palace ruined.

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TURN 2. end turn.
Governor Palace: Imperium hands
Space bay: Ork hands
Intercontinental ballistic missile silos: contested
Psychic tower: free
Heavy artillery ground cannon: Ork hands, building in fall back


turn datasheet

Reinforcement on the way, ARMY INCOMING: DOWNLOAD

ORBITAL OPERATION: Ork Drop Rock arriving turn: 4

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Edited by Radgraglio - 14/4/2021, 11:56
 
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view post Posted on 28/3/2013, 12:23

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TURN 3
Initiative: ORKS

Force in play: Download Army comparison
Reinforcement: Download Army comparison
Army status end turn 3: Download

<<for each soldier that rises to the laurel's glory, millions die in silence and in the shadow of a tombstone without name.>>
Commander Dmitrij Vladimirovic Golicyn at Commissar Yarrick. VI° infantry regiment, defence corps Governor Palace.

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//Delta squadron, Delta1: target in sight: Bad Moon mob on the space bay.
//Delta squadron, Delta1: bombardment done, target destroyed. Hey Delta2, Bro'! We had free the space ba...
//Delta squadron, Delta2: fighta-bomba in our back, Delta1 is down. Immediate disengagement! Where are our Thunderbolt support!


On the IBMS fortress Ghazghkull gain the initiative and, looking at his mob, order a fool engange against the missile silos, in the mad idea to destroy all the area in an apocalyptic explosion. The engage damage one of the three silos, but the support fire of the infantry detachment break the mob that fall back. In the opposite side, Murum Deus II° reorganize and fire at the great gargant, that cowardly march back to the ork invasion side. Yarrick order to the infantry company to take place and occupy the fortress and the ground cannon firing at the mob in fall back, but Ghazghkull mount in his battlewagon and join the new huge ork mob that enter on the battlefield. The Delta bomber squadron bomb heavily the bad moon mob on the space bay, but is quickly followed by three ork fighta-bomba that intercept destroying one of them. Commissar Yarrick, quickly on his rhino, meet the mechanized infantry detachment that arrive on the battlefield just in time to be bless by an impressive barrage from the blasta gargant; but, miraculously, only one chimera tank is destroyed. The emperor bless follow yarrick, that finally, meet his old comrade Commissar Holt: << We must hold the IBMS silos for another quarter! The engineers had activated the launch pad and armed the warheads.>>. The two commissar, side to side, look on the horizont, at the beastly ork reinforcment incoming. The shadow of the mega gargant project his fear on the industrial sector. On the space bay, Princeps Aleksander Von Lounginen on the Murum Deus II° receive the hail of Princeps Ivanor Von Sanktpersfeld from his warlord titan: <<i'm behind you. I'm arriving in the name of the God Machine.>>. At the end of the turn, an ork mob lands near Murum Deus II°, opening fire. His void shields collapse hardly, the ork beasts ready to launch what they are born to do, their assault on the ancient war engine. The soldiers restore operative the ground cannon, the huge artillery turn of 180° and open fire against the incoming mob, near to destroy the entire power supply facility occupied by the ork. The space bay is in the hand of the orks again, and another landa is ready to deploy reinforcment on the battlefield. Warlord Kruk Von Ripper, warlord of the flying boyz, land with his mob near a ruin in the ork invasion way.

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TURN 3. end turn.
Governor Palace: Imperium hands
Space bay: Ork hands
Intercontinental ballistic missile silos: Imperium hands. 1ST TURN
Psychic tower: free
Heavy artillery ground cannon: Imperium hands. Restored operative.


turn datasheet

Reinforcement on the way, ARMY INCOMING: DOWNLOAD

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Edited by Radgraglio - 14/4/2021, 11:56
 
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view post Posted on 3/4/2013, 15:52

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TURN 4
Initiative: ORKS


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~After the final liberation of Volistad, I have lost my position of regimental commissar, due to the intriques of imperial lords.
That's what you get, when you save their noble arse, but also telling them of their incompetence causing men wasted! True men's fate lies on the front anyway.
Thus the hazardous actions from the "Liberator" lord commander, and my very own determination executing his orders as second in command; have successfully
rallied the forces and crushed the xeno invasion. So when war is over, it all comes down to friends and patrons who backs you up. Mine was only the Liberator, a very old commander and a good strategist. With his aging out, I had only enemies left among the noble lords, who haven't forgotten my ... "straight forwardness".
They almost ended my carrier and I become a company level commissar again, while they were about to punish me further when as it happens ... ... another war was about to erupt.
A former master, an old friend knowing my situation has "moved some rocks" at the Administratum to ensure, my next deployment into Hive Infernus.
I always looked upon him, and hell even feared his name, as he was truly a one man legend... whose fate lies on the front...~

Commissar Holt.
VII° Mechanized Infantry Detachment



<<in the name of the god machine, plasma reactor fixed. It's a miracle the I'm still alive. I must regenerate the void shields>>
Princeps Aleksander Von Lounginen on the Murum Deus II°

<<plasma reactor critical without control, I have the Great Gargant on my sight. In the name of the God Machine, I will make him pay for every single step on this space bay>>
Princeps Ivanor Von Sanktpersfeld on Fulgur Sidereum


The evil sunz mob gain the initaitive, and as ordererd by Ghazkhull, launch them against the warlord titan Murum Deus II°. The warengine fall back, 3 times damaged, at half of his structures, with a critical on the plasma reactor, that at least is able to fix; but the pressing of the ork don't stop, and the big gunz disembark from a landa on the buildings near the imperial access to the space bay and open fire to the titan, causing another damage. An huge smoke start from Murum Deus II°, still alive. Princeps Ivanor Von Sanktpersfeld enter on the battlefield with his warlord titan Fulgur Sidereum, advancing to the space bay, opening fire to the kult of speed that break and leave the battlefield forever. The escalation are assuming a terrible range of violence, and for a kult of speed that fall back, another one, and more huge, enter in the sector, followed by a squadron of ork-elycopta. On the imperial side bottom of the space bay the conflict is just started, the imperial reinforcement try to enter, first the sentinels and the hydra detachment, when a fighta bomba squadron arrive and destroy the sentinels. Delta2 bomber as a thunder arrive on the kult of speed in fall back and annihilate it with his bomb rack, and when retreat, he can see just in time, the ruins of his comrade crashed to the ground on the space bay. The battlefortress of the bad moon double move near Murum Deus II° and open fire against it, but is totally annihilated by the leman russ tank company that enter at the center of the imperial battle line. A deathstrike lightning on the sky, and from the blasta gargant erupt a great smoke, but the warengine is operative, and in the governor palace arrive another infernal barrage, that kill 15 men in few seconds, followed by the barrage of the supa stompa, that advance and kill another ten men. At the space bay
sector, the imperial try to deploy the rest of their reinforcement, that see enter the artillery company in cover in a ruin and the horses hidded behind an house. Fulgur Sidereum fix his weapons, two turbo-laser destructor and two volcano cannon on the incoming great gargant, incoming again, to lay the army of the imperium down the space bay. But the plan of the ork is revealed when planetfall an huge rock from the sky, that land near the warlord titan Fulgur Sidereum. A great mob of dreadgnought and killa kan disembark and engage the titan, that finally win destroy all of them, but at a great cost. Half of his structure is destroyed, and a critical on the plasma reactor not fixed persist. On the IBMS missile silos yarrick order to the infantry detachment to double move and occupy the fortress in front of the orks. The order is clear: hold the silos at any cost, and contest it as more as possible. The orks, commanded personally by Ghazkhull, double move under the walls, ready to launch and conquer in the next turn. Strenght of greatest warengine back to their ass. The mega gargant enter and open a terrible barrage to the fortress, that rexist, quckly followed by a stompa mob and a blitz brigade, fire, after fire, after fire... but the imperial infantry don't fall back, stand up, for Yarrick, for Hive Infernus, for the Emperor! So, when the engeneer on the silos leave their: "ready to go", an interconinental missile, slowly, appear in a ball of smoke from the silos, armed with a plasma warhead. The huge missile appear to deviate his trajectory to leave the sector, but when is a 600 metres, turn of 45° and fall on the head of the mega gargant and the stompa mob. The explosion is heard in all Hive Infernus. The power fields of the megagargant collapse quickly, 7 in one second. Two stompa start to burn only to explode two second later, and another one, in flames, turn of 180° and leave the battlefield in panic. The soopa stompa in fall back can only observe the disaster, when the power facility building collapse. In this carnage of bursted iron, the ground cannon target the battlefortress with soopa gun that explode it too. The disaster was huge, but not sufficient to stop the ork assault, Ghazkhull look at the fortress: All boyz ready! We're guing to stomp'em all!! The space bay is on the ork hands, and from the sky, everybody can see the contrails of nine stuka-ork-fighta, that income from the space ready to hunt the imperial forces for the next, terrible, turn of death.

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MISSILE LAUNCHED

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Plasma Warhead

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The battlefield

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turn datasheet
Army status end turn 4: Download

TURN 4. end turn.
Governor Palace: Imperium hands
Space bay: Ork hands
Intercontinental ballistic missile silos: Imperium hands. 2ND TURN. MISSILE LAUNCHED
Psychic tower: free
Heavy artillery ground cannon: Imperium hands.


Edited by Radgraglio - 14/4/2021, 11:56
 
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view post Posted on 10/4/2013, 14:28

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TURN 5
Initiative: ORKS


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<<"What is the terror of death. That we die our work incomplete. What is the joy of life. To die knowing our task is done">>
Last vox messagge from Princeps Ivanor Von Sanktpersfeld on Warlord Titan Fulgur Sidereum. His name on the God Machine Holy book.

The initiative of the orks appear unstoppable, as a wave that never end that start with the engage of the Great Gargant of warlord ingrack. A scene just seen. From his mork idol the warlord move to Fulgur Sidereum supported by the big gunz and the ork rock. A terrible firefight start, void shields and power fields collapse toghter creating a spectacular pirotecnics effects. At the end, the warlord titan damaged again fall back and retreat near Murum Deus II°. The orks had hold the space bay. Again. But the imperial answer arrive quicly, and is an answer of iron and fire: when the manticore artillery reload their missile, the basilisk open fire against the big gunz on the buildings and the ork rock; a sequence of huge explosion create a great ball of smoke, that when dissipate, leave at Warlord Ingrack gift of the revenge. The rock is collapsed to itself, and big gunz, more than half destroyed. The remaining grots leave their gunz and fall back from the battlefield. In the opposite side, on the IBMS missile silos, Ghazkhull order the engage to the fortress. The orks at his lead appear beast never seen in the universe, with a rage that men can't imagine, the green skin impact to the fortress. Commissar Yarrick can only see, with his one eye, Ghazkhull itself, alone, charge two leman russ conqueror and crush them with his mega claw, stomping them as they was toys. The carnage is absolute, no one man survive, and when the ork occupy the walls, the head of Commander Dmitrij Vladimirovic Golicyn is lauched at the foots of the other infantry company. In his mouth a message:
"Surrenda'! Or die."

In the same moment when the evil sunz mob, that engaged a quarter before Murum Deus II°, launch his assault on the hydra detachment destroying all them, another deathstrike missile lightning on the grey sky of Hive Infernus; and another, more huge smoke appear from the blasta gargant, still operative. And the answer arrive quickly, another huge barrage impact to the Mechanized infantry detachment of Commissar Yarrick, killing five men and destroying 3 tank.

The smoke of the barrage diseppear only to show an enormous ork fighta bomba squadron hunt from the sky. Missiles, machine guns, bomba rack; and another smoke leave on the battlefield another five men and another three tank destroyed. On the governor palace, the infantry detachment, survived at the sustained fire of the soopa stompa, reorganize and the fix defence hydra fire, without significant result, to the mob commanded by Ghazkhull well safe on the IBMS fortress. The mechanized company hold his breath looking at the immense Mega Gargant of Warlord Shagrat, the Great Usurper of Okeron. But the war engine don't move, and a krooz missile is launched, an huge missile oil propelled that create a black contrail. The missile go over the head of the mechanized infrantry, over the governor palace, and over again fly...

<<we must leave this fortress, Commisar Yarrick! We can't front them and the MegaGargant without heavy support! Is out of imperial layout tactica!>>, the fear in his voice. <<reorganize your troops and occupy completely the fortress. Move the tank in left flank.>> was the answer of the one-eye legend, and in the face of commissar Holt appear a smile, he had read about the legend, and he can imagine this move, and looking at the front line conclude at commander Rianor <<our heavy reinforcement is on the way, with this move we disiorent the enemy. They will not know if we hold, or we leave. Hit and run, a fake advance, for retreat and come back to hold the line again.>>

On the space bay, the imperial lancers march, go round the evil sunz and creating a security circle around the artillery detachment. Murum Deus II° reorganize, restoring his void shield and firing at the bastard Great Gargant, as an unstoppable nemesis, on his front. But the fire is unaccurate, and the gargant endure the damage. When his volcano cannon fail, a krozz missile appear in his line of sight. Few seconds, direct to the plasma reactor, just damaged, of Fulgur Sidereum. The explosion of the reactor open apart the warlord titan, one leg crash and the war engine became a scrap of white-hot metal of fire and flames. Just one minute, and three ork fighta bommer attack the artillery, destroying two basilisk, but leaving one stuka on the battlefield. The Leman Russ receive from the governor palace the order to march to it and protect.

The space bay is on the ork hands, and from the sky another landa is ready to throw up the battlefield another ork mob. Warlord Kruk Von Ripper, warlord of the flying boyz, mount on a ork landa, and jump to the sky. The huge kult of speed march in the IBMS sector, and Ghazkhull leave the mob and join it. Which is his plan, probably, is unclear to Yarrick too, but one thing is clear for everybody. Half hours, and the rest of the Legion Metalica will be here, commanded by Legate Tiberius III° from the moon of Bisantium V° on Emperor Titan Rugiens Clamor. However, on the space bay the ork invasion power is dissipate, and the imperial forces can start to reconquer the bay. All is ready, for un unkown destiny, for un unkown turn.

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The ruins of the ork rock.

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turn datasheet
Army status end turn 5: Download

TURN 5. end turn.
Governor Palace: Imperium hands
Space bay: Ork hands
Intercontinental ballistic missile silos: contested
Psychic tower: free
Heavy artillery ground cannon: free


Edited by Radgraglio - 14/4/2021, 11:55
 
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view post Posted on 12/4/2013, 14:19

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TURN 1 TO 5

ghazk
ORKS WAAAGH:
The strategy developed for the first 5 turns involved the deployment of a Great Gargant, and greatest number possible of supreme commander, in order to guarantee me a good chance of successful activation test. The deployment of the first turn was oriented to conquer the space bay, and contest the IBMS. The governor's palace was barraged from my artillery. To consolidate the result, the deployment of the ork rock reinforcements and air support detachment had help me to bring the conflict down from the space bay, allowing them to ensure a certain peace of mind to keep it without too much trouble. The Imperial player has deployed in the sequences initial turns most waregine, in one way forced me to employ many formations for assault and hit them, but the inherent disadvantage of these warengine is the slowness. Fast formations and skimmer, as the veteran guard on valkyrie, could create more problem to me contesting the space bay. So, I managed with the Great Gargant, the rock and the air support reinforcement to engage the Imperial Titans to a grinding struggle of consolidation.
However, initiatives win 4 times consecutevely, "at my house" it's called luck!! How important was this? A lot. An high average with the dice and few activations failed, the scatter of the rock exactly where I wanted to planetfall, a number of good coincidence helped me and my battle plan a lot. My luck coupled with low average results of the imperial player have definitely put in enormous difficulties my opponent, but what about? However, the game is still on, as to the misfortune dice rolls in my opponent has made up with a good strategy, reacting ALWAYS in the best way possible. So, thanks to Gork and Mork who favored me in the dice roll, and a great "COMPLIMENT!" to my opponent.


yarr
ARMY OF THE IMPERIUM:
The imperial strategy from the beginning of the first turn was, in part, oriented to defend the Governor's Palace with the fix defence, an infantry detachment and an artillery support (the bombard, powerful at short range); gaining benefit from the hight position, using them to fire at the ork artillery or ork formation so fool to come in line of sight in short range. For contest the IBMS fortress I had assigned an infantry detachment, strong of the support of Yarrick; and for the space bay I had assigned a classic imperial warlord titan. Successful strategy in part, sure the imperial titan would need more support. The mechanized infantry detachment came on the third turn has been used to strengthen and defend the fortress of the IBMS, for be sure to launch an intercontinental missile, which is happen in the best way. The next reinforcement of maurader bomber were designed more to make PAC but, for the fact that the space bay has not been contested (victim the numerous fall back of the imperial Titan), it have been actively used to bomb the formations of the orcs on the space bay (the bomber had actively damaged an ork mob and finally destroyed the kult of speed). The second imperial titan unfortunately was attacked massively: bad luck of the initiatives lost and the results of the dice. The imperial idea was to use it coupled to the first titan to support eventually in firefight engage and for its huge anti-tank fire power (2 volcano cannon). In this scheme I wanted to support them with the lancers, as hold scout detachment or C/C engage, rarely in the imperial army, but... luck smiles the brave!
The death strike missile launcher and artillery company have done and are doing their work. The artillery will soon be the victim of some air attack but this was in the battle risk! For the rest of the battle the Empire has focused on fire power and strength, at the expense of speed (for the first quarter of the campaign). In conclusion, regarding the next reinforcement, are incoming the rest of the Legio Metalica, lead by the Emperor Titan, and this will put in trouble my ork opponent a lot!
Have Fun. And for the Emperor.


STATISTICS
armystatus_endturn1
armystatus_endturn2
armystatus_endturn3
armystatus_endturn4
armystatus_endturn5



Edited by Radgraglio - 14/4/2021, 11:55
 
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view post Posted on 15/4/2013, 08:15

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TURN 6
Initiative: ORKS


Reinforcement turn 7, ARMY INCOMING: DOWNLOAD

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<<this is the calm before the storm. I know the Beast. The ork retreat is a fake! They'll back to us all togheter at the same time.
If we can't hold the IBMS, we'll destroy them. Dispatch the order to all imperial line: take and hold.
To Tiberius III° from the moon of Bisantium V°, Legate of Emperor Titan Rugiens Clamor and his legion: Destroy the missile silos!>>

Lord Commisar Yarrick at Governor Bellarius.

The orks gain again the first move, only to show their cowardice, or their next battleplan? The Great Gargant of warlord Ingrack march back and leave the space bay, to hide his war machine against the fire of the leman russ company and Murum Deus II°, but the space bay is again in the ork hands, when a gyrokopta squadron march on it. Murum Deus II° react with an overwatch, protecting itself by the possible engage of the ork mob that from the sky is ready to disembark to the battlefield. The evil sunz mob, responsible of the fall back of the Murum Deus II° and the destruction of the hydra support, double move in the ruins near the imperial artillery, that fail to activate and open direct fire to them. Finally, was the lancers that with a glorious charge ride to the evil sunz and kill them all. Ten knight at the end is died, but quickly regroup and come back operative, ready to protect again the artillery company. But the attack of the ork procede from the ground and from the sky, and the remaining 2 ork fighta bomba fly to the artillery: one is destroyed by the flak, and the last one is intercepted and destroyed by the air patrol control of Delta2, that finally take his revenge to the bastards who killed his friend.

The order of Lord General Commissar Yarrick accorded with the Governor Bellarius arrive to all the vox: Overwatch and wait the reinforcment. The mechanized infantry detachment of Commissar Yarrick march, leaving the IBMS fortress, near the Leman Russ in Overwatch, and finally he join the tank company. On the Governonr palace, the infantry deatachment and the hydra fix defece go in overwatch them too, followed by the Heavy Cannon. The orks procede to their plan, seeing the way open to the IBMS fortress, the ork mob move and occupy it, and the ground cannon too. The kult of speed march on the street and occupy the close space between the gate of the IBMS fortress and the governor palace sector. The two soopa stompa and the blasta gargant open fire against the hydra fix defence, and the heavy cannon too, that fall back, leaving the sector without flak support; but the overwatch of the leman russ was incredible strategic, protecting itself and the governor palace too from an air engage. The Mega Gargant advance and fire against the long wall of the IBMS fortress, that collapse at his foot.

At the end, the ork landa land and engage the truck of the deathstrike, destroying it. All the sector of the IBMS fortress, from the ork to the imperial deploy zone is under ork control, but the imperial plan is clear: restric the front and focus all his firepower. The shadow of the Emperor Titan Appear, the imperial reinforcement see all the rest of the Legio Metalica that could "run" to the sector arrive for the greatest battle of Hive Infernus. In the opposite side, a green sea of boyz, gargant and tanks approach.

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turn datasheet
Army status end turn 6: Download

TURN 6. end turn.
Governor Palace: Imperium hands
Space bay: Ork hands
Intercontinental ballistic missile silos: Ork hands - 1ST TURN
Psychic tower: free
Heavy artillery ground cannon: Ork hands


Edited by Radgraglio - 14/4/2021, 11:55
 
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view post Posted on 17/4/2013, 16:08

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TURN 7
Initiative: Army of the Imperium


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Orbital view from Imperial Battlebarge Vendetta, before the next ork invasion wave.
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<<plasma annihilator stablized, IBMS missile silos correctly in target. All guns blazing. Unleash the power of the God Machine.>>
Legate Tiberius III from the moon of Bisantium V°, Emperor Titan Rugiens Clamor, Legio Metalica



Finally, the imperial forces gain the initiative with indirect fire of the artillery company, that open fire against the blasta gargant, in the hope to finish it. But the war engine survive, and answer to a massive barrage to the leman russ company in overwatch and the mechanized infantry of Commissar Holt, causing more casualties and destroying one leman russ.

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For two minutes all gun still, a grinding metal accompanies the entrance of the Emperor Titan in the battlefield, that advance, the IBMS missile silos in his way, convoy and protected by a rough riders platoon. A light appear in the fire mouth of the Plasma Annihilator, and one second later, a sea of hot plasma is poured to the IBMS, the first missile silos, damaged before by the orks, expolode in a red smoke, the second simply change his form by the high temperature, all under the open mouth of the orks mob that had just conquered the fortress. All happen in a matter of seconds. The plasma fire fall in the warheads store; a first underground explosion cause an hearthshake in all the Hive, and a second later, what was of the IBMS fortress became an immense plasma ball of fire that for ten seconds light the dark night of death in the Governor palace Sector. Fragments and scraps of the fortress are launched in all the Sector. Dozen and dozen of orks die instantly. For some minutes nothing move, nothing fire, but quickly the battle rage again.

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A storm of fight bomba run from the sky to the artillery company, but the flak shoot down one of them and their missiles fail to hit the artillery. Under the shadow of Rugiens Clamor, with agility arrive Princeps Isaia XII°, pilot of the Reaver Titan Fulmen Iuppiter, that hail his master launching his vortex missile to the blasta gargant that explode in one thousands scraps all around. Another mob of big gunz land from the battlebarge directly on the spacebay, taking position on the trench oriented to the imperial deploy, and open fire without more result against the artillery company. Turn by turn, the space bay, under the ork control, release an unstoppable wave of mob reinforcement on the battlefield. The imperial line hold, and hold again, but the pressure never end. The last warlord titan of the Legio Metalica, Princeps Ulrike of Ullanor on Warlord Titan Malleus Punitor, arrive in the battlefield, side by side with Murum Deus II°, supporting each other. The line front of the imperial side became every half hour more short. The 4 rough riders march out from the artillery ruins and go to protect the access platform of the space bay. The soopa stompa on the way of the governor palace fire against the two hydra fix defence on the governor palace destroying it. The mechanized company of commissar holt double move inside the governor palace. When they arrive, the survived and battered infantry company and dozens of civilians that have find refuge in the palace salute them as they was an army of space marine. Only see reinforcement arrive on the palace give hope to the human forces. Governor Bellarius, from the top of the spire can only see wich kind of proportion are assuming this clash: under his palace in ruins the Mega Gargant hide itself, after a march move, to restrcit the distance between it and Emperor titan, followed by the other soopa stompa. The IBMS sector is a ball of fire and smoke, dead everywhere, tank destroyed, body massacred, building in ruins. Through the smoke arrive 3 fortress and an ork tank company, carrying their leatal weapon of strange and unkown technology. In the opposite side, to the space bay and the governor palace, a green wave of boyz arrive, when Ghazkhull march to exalt them to the carnage that he had offered, in this night of terror, fire, and blood: <<da' Empero of da humies will face Gork and Mork, thiz night!>>
Between this wave of green skin, like battleship that move in a stormy sea, another great gargant, commanded by Boss Felgrom of the ghazghkull retinue and the mekboy gargant of Mozgog Mekmaniac arrive. The mekboy gargant test his weapon, three supa lifta droppa, to a palace that collapse in a ball of grey smoke. Warlord Ingrak move on march his Great Gargant go round the space bay near the psychic tower, ready to advance and destroy the artilley company; and from the sky another ork mob is ready to deploy his boyz in this sea of death. Yarrick, on the leman russ company observe the theatre of war. No one step backward. Order to the company to fire against the approaching soopa stompa, all his power fields collapse; and then, with his only eye, look to the battlefield. He try to find it. To find the beast: the infernal mind that has given birth to all this, but the beast hide at his sight: <<do not ask if it rains death today. Ask yourself: how much death will rain today?>>

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Novel created by Commissar Holt on Tactical command about turn 7

-Incoming, barrage shit! *shouted a sergeant of the VII. Mechanized Company. The explosions suppressed the captain's command of take cover.*
-Ghaaaaa! *screams of pain could be overheard. Others were dying silently as the shrapnel hacked them all over.
Conscripts of a Supply Truck convoy [just finished rearming the VII.] hit the dirt, while guardsmen cower themselves inside their chimeras. Even the company commissar, Holt had to close the hatch and wait out the ork artillery bombardment.
Among the ruined streets of Hive Infernus there were little or no space to spread out with vehicles despite the reliable manourveability of the chimera chassises. Yet the VII. Company had no choice but to move or die. Through vox connection the captain received the next order; move to the Governor's Palace and reinforce it's defenses ASAP until further instructions.

The chimeras quickly left their former position, temporarily getting off the ork grip, but not without losses.
-3 and 6 not responding! 4's track damaged badly, their status is immobilized. *sounded the captains vox of report.*
-Our orders are clear! We must press onward to the palace. Form up in echo column!
*Commissar Holt, opened the hatch, and pulled out his laspistol. An ol' reliable common manufactured weapon that he was carrying through Volistad. His chainsword were -newly dispatched for this campaign by the Departmento Munitorum-, rested on his side.

Far away, the lumbering noises of heavy gunfire, the spark crackings of small arms, the rytmical pecking of flak attacks, followed by the whizzing sound of aircrafts... and finally a red blazing light appeared. It soon evolved into flaring level and then of a sudden everything ceased...

No more sound, not even heartbeat. No color, no light, no feeling... a simple human nerve was too little, and sensitive for such an enormous plasma explosion that almost ripped the entire Hive apart. Holt felt himself on a low-gravity moon, flying without bounds, without war, agony and pain. A man fighting allthrough his life, could only dream of the peace like this...
He don't know how many minutes or perhaps hours he was in this ... state. But as always, every dream ends sometime...

-sss... whou kjjj?! *a blurred face asked.*
~what? *Holt wanted to reply but could only cough deeply... he soon realized why, as it was a dark smoke around him, strangling his lung. He felt a specific burnt smell. He remembered it by experience. At a firing training with plasma weaponry... yes it is similar but way more dense!* Another familiarity joined in a form of couple. Burnt flesh and pain.
Kilometres away from the detonation, yet Holts face and hands got burnt by the supreme heat level. His flack jacket seemed as still hissing.
-Sir, are you okay?! *The smutted face with a flak helmet asked again. Somehow the Imperial Aquila in middle of the helmet remained clear white.
-I'm ... alive... guardsman... guardsman Brendon! Report status! Ghh *Holt sit up.*
-The IBMS, sir. It got blown up! The orks got baked for good. *cough, cough*
-I see, and it looks like the Emperor saved us from the toast, our damages are merely peripheral. Arghhh! *Holt wanted to get up, but his body refused to stand.*
Quickly! We must get back to our rides to continue to the palace! Help me stand! *guardsman Brendon, helped him up.*
-And now, where is my kim?!
*Commissar Holt got surprised when guardsman Brendon pointed at a chimera ...50 metres away...*


turn datasheet
Army status end turn 7: Download

TURN 7. end turn.
Governor Palace: Imperium hands
Space bay: Ork hands
Intercontinental ballistic missile silos: DESTROYED
Psychic tower: Ork hands
Heavy artillery ground cannon: Ork hands


Edited by Radgraglio - 14/4/2021, 11:54
 
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view post Posted on 22/4/2013, 08:37

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TURN 8
Initiative: Army of the Imperium


At the start of this turn, before the initiative roll, could happen a terrible magnetic storm, common on Armageddon. With a result of 5 or 6 on a D6. Following the effect: STORM EFFECT AND RULE

Huge Bridge Emperor Will, sight of Balur's Brave Square
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The Governor Palace
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Video

<<here we go! Boyz! Mein Plan iz done!! March to da hummies and titanz! Stomp 'em... Noo! Nooooooo!!! Waaaaggh!! Nooooooo!!>>
Ghazghkull Mag Uruk Thraka howl his rage to the sky, when the storm erupt.

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<<a first lightning dazzled the sky on Hive Infernus, followed by a clap of thunder that shook the earth, and in a few instants a terrible magnetic storm befell on the hive, with strong gusts of wind under a constant acid rain that created corrosive clouds that burning eyes. Among those clouds without rest, between vortices of flashes and explosions, there were those who saw the shine of the golden two heads imperial symbol, others swore they saw their emperor, as was in a lost time before: The voice of our immortal God made it an hurricane and block the orks army!>>

The sour storm, like a thunderbolt from a clear sky, fall on Hive Infernus. The hordes of orcs, hundreds and hundreds of orcs forced to pace in the weather, trudging, try to run towards their prey. It seemed just a step away, ready to be taken. War machines move slowly, sand and acid rain engulf their engines and their gears, What was supposed to be the unstoppable march of orks immediately turns into a slow and painful advance. The Commissar Yarrick, from the company of leman russ observes the scene and turns his single eye in the sky: The order comes at the artillery directly from the one-eye legend, from the old man. The artillery takes the initiative and launches a massive barrage against the huge horde of bad moon, quick on their battle fortresses that had taken almost above the space bay. A rain of missiles from the manticore, a fierce beat meat from the basilisk. In a few minutes, the acrid smoke sizzles and the Beast can see what remains of that army. Creaking, the fortresses of war, heavily damaged, are just what remains: a hundred orks stay on the ground orribly disfigured after the firestorm.

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The Wrath of Ghazghkull is uncontrollable, and immediately order to the Warlord Kruk Von Ripper, commander in field of aviation, to prepare to make a mass land attack against the artillery. The sentinel support detachment, protecting and scouting the artillery company, go in overwatch, under the heavy blows but ineffective barrage of the ork artillery, that destroy only a basilisk. Warlord Ingrak On His Great Gargant try a failed advance and is forced to unleash his fire power uselessly against the artillery company, which survives intact.

A pair of hunting thunderbolt falls from the sky and attacks the kult of speed controlled by Ghazghkull himself, incinerating one schorcer behind them, the ork fighta bomb try to intercept them but fail, loosing their way on the heavy storm in the sky. At the foot of the palace of the governor, Yarrick order at the company of leman russ to open fire against the soopa Stompa, damaging it: << Commissar Holt. Yarrick Speaking . Immediately open fire against this ork skum. >> But no time to complete the sentence, which from the governor's palace the glare of the Lascannon clash against the war machine, which fall back for regroup later. Commissar Holt can not believe his eyes, they are holding, they are pushing down the orks from the sector. With momentum turns to his soldiers: "Men of Hive Infernus! No one step backward."

Meanwhile, hundreds of orcs try to advance under the big bridge "Emperor Will" and to the governor's palace, swarming like a green wave on Balur's square, while what remains of the imperial fix defence establish a general alert, followed by the infantry just entered in the battlefield. The governor Bellarius, from the top of the spire, well protected behind his balustrades, is attracted by two distinct roaring missiles, two ork landa, like huge bullets fired in the storm from a giant gun, rush towards the imperial artillery company. The first pours an ork horde which overwhelms the company of sentinel in overwatch, and the second, in rapid succession, impact to the imperial artillery. Warlord Kruk Von Ripper himself charge between his commando, and shortly, a long smoke rises from the ruins that had given refuge and protection at the artillery, now completely destroyed.

Princeps Aleksander Von Lounginen on the Warlord Titan Murum Deus II° open the vox to Princeps Ulrike of Ullanor on Warlord Titan Malleus Punitor: << Advance with me to the space bay. Side by Side >>. Malleus Punitor open fire against the personal landa of Kruk Von Ripper, That explode spectacularly under a volcano cannon shot; Murum Deus II° unleashes his firepower against other infantry mob. In front of them, a column of bikes, buggies, schorcha and the entire kult of speed of the beast moves forward and between them the Great Gargant of Boss Felgrom and mekboy Gargant.

On what was of the IBMS sector, the soopa zzapp fortresses of the orcs are forced to advance, but the emperor titan is still far from the range of their letal weapons. The reaver titan Fulmen Jupiter receives the order to advance from Tiberius III°. Two enormous war machines, moving toward the governor's palace, shoulder to shoulder with each other. The orcs near the ground cannon try to use it against the Emperor Titan a second time, when suddenly the defense laser at Emperor turn to them. The terror in their eyes. A lightning bolt lightning to the ground cannon, his last void shield collapse followed by another big detonation, although much smaller than the previous one, it shakes the industry sector. The ground cannon is shattered, collapsed on itself killing another twenty orcs. The Mega Gargant and the last soopa Stompa advance on the storm, their huge caterpillar crush skulls and rubble, in what a few hours ago it was an industrial area, now reduced to a moonscape of ash, charred carcasses, ruins and radioactive debris. The two enormous war machines unleash a powerful and terrifying barrage against the formation of infantry in the ruins. In other circumstances, nothing and no one would survive a similar firepower, but the storm diverts bullets, choke explosions and makes it ineffective even the most lethal weapons. When all is finished the dead body count is twenty men lie mute in the rubble.

Yarrick, from the top of his rhino, again look at the battlefield with his one eye, in search of the Beast. But did not find him, he found instead hope. Hope fell from the sky, which gave time to the Imperial troops to consolidate and take time. On the battlements of the walls of the governor palace, among the ruins of the walls, a new light shines in the eyes of the soldiers and civilians. << We can resist. If only this storm still holds. We can. >> Whispered Commissar Holt, a whisper thin mingled in the wind, driven to the storm, in the most cruel and bloody night of Hive Infernus.

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turn datasheet
Army status end turn 8: Download

Total PTS entered in play
Army of the Imperium: 11,000
Orks Waaagh: 12,500 (Reinforcements space bay: 1,500 points landed)

Lost from the beginning
Army of the Imperium: lost aprox. 4.300 pts
Orks Waaagh: lost aprox. 4.600 pts (600 pts of reinforcement)

Force in play At the start of turn 9
Army of the Imperium: aprox. 6700 pts
Orks Waaagh: aprox. 7900 pts

TURN 8. end turn.
Governor Palace: Imperium hands
Space bay: Ork hands
Intercontinental ballistic missile silos: DESTROYED
Psychic tower: Ork hands
Heavy artillery ground cannon: DESTROYED


Edited by Radgraglio - 14/4/2021, 11:54
 
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view post Posted on 24/4/2013, 11:18

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TURN 9
Initiative: ORKS


At the start of this turn, before the initiative roll, could happen a terrible magnetic storm, common on Armageddon. With a result of 5 or 6 on a D6. Following the effect: STORM EFFECT AND RULE

Huge Bridge Emperor Will, sight of Balur's Brave Square half hour later
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Huge Bridge Emperor Will, sight of the space bay
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Battlefield

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<<the Emperor protect>>
Commissar Holt looking at the storm.

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<<delta2 reporting: Mission accomplished. The soopa stompa is retreating. God damn't! Nine ork stuka on my back.>>
Last vox message from Delta2. Delta squadron destroyed.

The storm shows no signs to end, and Ghazghkull himself takes the initiative. For years he had studied the imperial tactics and fearing a trap, order to the Great Gargant of Boss Felgrom, its kult of speed and mekboy Gargant to prepare an overwatch, ready for a possible heavy enemy fire. The Emperor Titan Rugiens Clamor, seeing the Mega Gargant dangerously too close to his position advances, escorted by the reaver titan and the rough riders to Square Inferuns, the riders have to create a protective circle around the imposing imperial war machines. The emperor titan unleashed a barrage against the orks down the street, but the storm makes its ineffective fire. The artillery of the orcs on the entrenchments of space bay prepare the overwatch too, obeying the orders of the supreme warlord, when the two warlord titans devise a strategic advance on the platform access of the space bay. For hours in the sky, an alone hero hurtling bombing and obstructing the advance of the orks. When flew over the stands of the governor's palace, a hymn of joy and pride exploded under his plane. Delta2 headed straight for the soopa Stompa that fire blow for blow with the leman russ, and with a massive bombardment he kill many orks and forced the retreat of the stompa. But, on the path of disengagement, nine long trails of smoke behind him. Ghazkull know well how important is the psychological effect in a war, and ordered the nine fightabomba, sealed from the kill krozzer in reinforcement, to intercept that hero. Break the hearts, destroy morale. The available anti-aircraft tried everything possible, destroying two stuka, but less than 7 hunting orks fighta were behind him. Two missed him, but five were still in his wake. He put into practice all the techniques learned through years of training, and went back to the emperor. Hundreds of holes appeared on its fuselage, four other hunting orcs behind, but it was still standing. The route for the area of redeployment. A few seconds, but the last fighta bomba strokes his bomber engines. The bomber lost altitude. The eyes of the soldiers and civilians were stained with tears. Delta2 vanished from their sight between the lines of the orcs. A moment later, a column of smoke. He fell like a hero.

Meanwhile, from the battered sector of the IBMS, Mega Gargant and the soopa Stompa move forward deep into the Imperial lines, unleashing a storm of fire on the troops hidded in two large buildings. The fire power is so great that the building risk to ruin to the ground, but the storm, once again, saves the lives of dozens of men. The blitz brigade and the soopa zapp fortresses advance slowly behind them.

Other reinforcements are ready to enter in the battlefield, Yarrick has a short breaf with the governor Bellarius, soon, the battle will move in the sector of space bay. It will move with a ferocity unheard.
All the pieces are on the chess, and the hell is ready to pour into the streets of the hive.

Yarrick observes the massive war machines to advance on the spacebay, ready to annihilate with each other. The storm, slowly, begins to deflate. He smiles, smiled as the great generals of an ancient time: The die has been cast.

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turn datasheet
Army status end turn 9: Download
Reinforcement incoming: Download

TURN 9. end turn.
Governor Palace: Imperium hands
Space bay: Ork hands
Intercontinental ballistic missile silos: DESTROYED
Psychic tower: Ork hands
Heavy artillery ground cannon: DESTROYED


Edited by Radgraglio - 14/4/2021, 11:54
 
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view post Posted on 27/4/2013, 10:31

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TURN 10
Initiative: ORKS


The thunders of the storm replacing the roar of cannons, the storm is far from ending. The soopa Stompa in Balur square opens fire on the leman russ company controlled by the Commissioner Yarrick, but miraculously, no tank falls under the heavy fire of the war engine. All the pieces are on the chess, war machines, facing each other, observe ready to unleash an apocalypse of fire on Governor's Sector. On one side, the Legio Metalica is ready to strike, and on the other side, all the armies of the Orcs are ready to wait for that fire, in overwatch. And it is Rugiens Clamor that opens the dance. With an advanced directs itself toward the space bay and in a short space a firestorm hits the Great Gargant of Felgrom. Battlecannon shots of the towers, the Hellstorm cannon unleashes a storm of fire that spreads as well as on Gargant, even on kult of speed and mekboy Gargant. The earth trembles when the quake cannon Fell on the war machines of the orks, and a dazzling light from the plasma open fire from the annihilator. The great Gargant is enveloped in a cloud of glowing smoke, rolling of sheet evaporate, his right arm just melted into a mass of molten iron. Explosions and screams are heard by hundreds of green skin that attempt to remedy the two huge fires that erupt from the belly of the monster metal, dangerously close at the ammunition's storage. When the firestorm is finished, Tiberius III° order at Malleus Punitor to advance and occupy the space bay. The mighty warlord, armed with a fearsome power fist, a volcano cannon, a plasma cannon and a turbolaser destructor advance towards the bay space. As soon as his line of sight, the formation of the Ork big gunz and the Great Gargant of Felgrom break the alert and open fire. The void shields collapse quickly, and a shot is able to penetrate into the thick armor of titan, but is not sufficient to stop the retaliation that pours still on Great Gargant of Felgrom. After this latest firestorm, the Great Gargant is reduced to little more than a smoldering wreck and burning, but still operational. Ghazghkull order to Mekboy Gargant to move forward with a double move in the space bay and face the Titan just arrived. The mekboy Gargant advances, awkwardly, and is positioned in the center of the space bay: miraculously, by sheer luck, manages to coordinate two of his three soopa Lifta Droppa. Two lifta droppa rays strike the warlord, one simply engages the mighty chain fist that after a horrendous screech is stripped away with unnatural ease, to land and crashing to the ground. The other beam engages the head of Malleus Punitor. The carapace is curved, the titan attempting an escape maneuver, but in a few moments the head of the titan is literally torn away and thrown, as a trophy, between the lines of the orcs on the streets, crushing dozen of that beasts. The triumph cries of the orcs echoed across the battlefield. Murum Deus II can only observe the carcass of Malleus Punitor, still standing, as a huge idol deceased. Any attempt to connect with Ulrike vox fails. The princeps died with his mighty war machine.
However, retaliation does not take long to arrive. Yarrick orders his company of leman russ to advance towards the bay, and a hammer of cannons and Lascannon knock down all the power fields of Mekboy Gargant, damaging it, and finally, Murum Deus II advances on the space bay, next to the destroyed Titan, and unleash all its firepower against the mekboy Gargant. Explosions, scrap, a Lifta-Droppa is disintegrated by a shot of a volcano cannon and shot penetrates the bizarre idiot head of thisidol of death. The mekboy Gargant, unexpectedly, accidentally begins to move towards Murum Deus II, only to end its useless running back to him, wrapped in a column of smoke and fire. The rough riders survived at the defense of artillery immediately launch a charge against the big gunz of the orcs with the strong firefight support of Murum Deus II, sacrificing himself for the greater cause to do the biggest carnage possible between the ork artillery.
Fulmen Jupiter, the reaver titan titan moves toward the emperor, on the road to the space bay.

From the IBMS sector, the soopa Stompa chases shelling the infantry that quickly attempt to move out of his deadly line of sight, and the blitz brigade and soopa zzapp fortress burst between the Imperial lines, shelling and killing 6 rough riders, assigned to the defense of the platform access to Infernus square.
The Megagargant with a double move, seeing the way to Inferus square clear, arrive on the platform access, his goal is clear. And 'perhaps obvious. The emperor titan is hit hard, three void shields collapse under the fire of the Mega Gargant, which spreads damaging adjacent houses and fortresses.

The battle still rages, when the Supreme Commander of the mechanized infantry Diuter, High General, defender of the hive followed by a Warhound titan enter and position themselves at the entrance of the space bay. On the other hand, a blitz brigade with their deadly weapons and a Gargant advance towards the space bay. The entire sector is going to an unprecedented level of battle.

The plan Ghazghkull, however, was only slowed down by the storm, and soon reveals itself in all its terrifying and creeping perfidy. After an initial phase of heavy clashes among the war engines, the great warlord orders to all remaining formations to flank the imperial line. A large formation of orcs march under the bridge in range of engagement with the formation of the supreme commander Diuter. The kult of speed, followed by two huge battlefortress, advancing rapidly almost in contact with Murum Deus II°, the Warhound titan and the regimental HQ. On the left side, on the vector of the psychic tower, the Great Gargant of Ingrak surrounds the imperial line, ready to seize behind infantry and titans. Ghazghkull himself, between his kult of speed, at the center of the bay space, screams and makes the armies of orcs of the terrible slaughter that prepares, hordes of orcs, hundreds of soldiers, including war machines in flames and scattered debris. The space bay is a bubbling cauldron of glowing fire and throw up corpses and debris.

Yarrick and Ghazkghull can barely see each other, one on top of his rhino shout the victory and sacrifice and the other, riding his battlewagon, thunder orders left and right to the whole horde of orcs that brought you here, to death, without mercy: the battle has come to a crucial point, and we both know very well. But only destiny knows, who will be taking the first step towards the immense carnage that will color of fire red and red blood the crucial sector of the Hive Infernus.

On the vox of Commissar HOlt a message incoming: <<by now you Commissar HOlt are at the command of the defense of the Governor Palace. We don't know what will happen on the space bay, don't look at this. Defend the palace at any cost, to the last man. Commissar Yarrick.>>

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Novel created by Commissar Holt on tactical command
~The storm grows, unceaseable... it's enormous majesty, may break this world apart... but not our willing to fight!~ *Commissar Holt was looking up high on the skies. Face and hand bandaged, small dose painkiller injected and he is ready to move again. His tinnitus gone, the sounds of battle was heard clearly again. But it was his eyes that caught interest!
In the smoke gulfed air, a lone bomber, chased by nine ork stukkas! Impressive and brave manouvres was demonstrated, as the pilot tried everything to avoid the inevitable.
The fall of the heroic pilot, was escorted by the respectful salute of around half the men in the palace, including the political officer, who got suddenly interrupted by a vox operator guardsman.
-Sir! We have received a vox message from Lord Commissar Yarrick!
-Does the Lord still in contact?
-No sir! Lost connection, but I recorded the message.
-Play it then loudly!
-Yes sir! *The vox operator turns the speaker on, turns the volume bone max, and plays the urgent message. The old man's hoarsely voice filled the large palace chamber where the VII. mechanized company, some seceded troops and refugees resided.*
-"by now you Commissar Holt are at the command of the defense of the Governor Palace. We don't know what will happen on the space bay, don't look at this. Defend the palace at any cost, to the last man."
*Silence sitted inside the chamber, while outside the Hive hurtled all over, with clashes of thousands, men, ork and steel. The political officer calmly walked into the middle of his men. His bandaged hand rested on the ricasso of his chainsword.*
-Sergeant Moloch!
-Yef fir? *A bald, scant teethed, but strenghtful man stood up.*
-Take the yellow squad around the palace corridors, and organize scout positions. Report immideatly if anything nears the palace!
-YEF FIR! *some spit squirted* YOU CAN COUNT ON ME! *the yellow squad left the chamber, boots knocked on the shiny tiles, las ammunitions, frag grenades rattled, while some leaked swears restlessly tries avoiding Commissar Holts ears.
-Lieutenant Feitcher!
-Yes officer Holt? *A young fair-haired, rigid, scarless uniform stepped closer.*
-I need a report of the company general state, and surveying among these refugees, and the seceded troops. We are going to need every available hand.
-Yes officer Holt. I understand and ready to execute. *The answer was somewhat overconfident. Just as the eyes of men, around Holt. They feared and respected him, tried to show courage, but deep inside dreadness dominated their hearts. The hell, which Infernus become, was too much for them.*

-I know what you feel. I remember it from my cadet years. *Some of the men may have noticed a tiny comprehension in the political officers voice.*
~Can it be?~ *That was their thought, and they continued to listen.*
-Our very lives are at stake, and there is a significant possibility that we are going to lose every one of it!
~It can't be!~
-It is these times when he have nowhere to turn, but to the Emperor! For safety, you think?
No!
For honor, that we shall serve the Imperium in it's darkest hours! That is our duty, that is our fate!
Why would our Immortal Lord require us to withstand hell itself?!
I personally experienced the answer at Volistad!
Just like Infernus! Volistad was in flames, ignited by orks savagery! I saw it all there! Regiments of tanks, artillery gunned them down, engines of war vaporized them, the fylers of the proud Navy shadowed the sky with their fury... Yet! *His word waved through the wobbly civilians and soldiers.*
None... of these could hold off the ork invaders... NONE, but only ONE! *Holt held a short pause, and continued with a more heightened protrusion.*
The very ranks of infantry! Tens of thousands men, and women! You!
It all turned the tides at Volistad as the ork attacks got paced down, for every metres they advanced and in the final battle, they got repelled by the tenacity of guardsmen!
This is the morale of Volistad.

*Commissar Holt pulls out his laspistol, showing an engravement on it: "Morale of Volistad"*

And I Am determined to carry out it's will on Infernus!


turn datasheet
Army status end turn 10: Download

TURN 10. end turn.
Governor Palace: Imperium hands
Space bay: contested
Intercontinental ballistic missile silos: DESTROYED
Psychic tower: Ork hands
Heavy artillery ground cannon: DESTROYED


Edited by Radgraglio - 14/4/2021, 11:53
 
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view post Posted on 27/4/2013, 18:12

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TURN 6 TO 10

ghazk
ORKS WAAAGH:
So, the previous report which contained an analysis of the turns from 1 to 5 was closed on the sector of IBMS and on the space bay. The later turns saw the perpetration of my initial strategy. The deployment of the mega Gargant, the Stompa and later fortresses with the titan killer weapons forced the imperial player to escape from the sector, for not sacrifice the mechanized infrantry detachment. But, my opponent was able to challenge it as much as possible, and when I finally managed to conquer it for a turn, I could not keep the second, for one simple reason: KA-BOOM. The emperor titan was able to destroy the three missiles, and 6 do on the roll of the critical effect, as well as the missile is detonated the whole fortress, tearing out of hand the possibility of launching a long-range missile: I would definitely choose a warp vortex missile and with that I would have destroyed the ordinatus armageddon which will come on the 12th turn. And with the fortress, he annihilated an entire mob of orcs. On the central side, I have worn the troops besieged in the palace of the governor and then the leman russ with a soopa Stompa, a continuous and relentless barrage. The formation of artillery deployed in the first turn, strong of 3 titan killer weapons, often on the alert, he forcibly kept away an approach of imperial troop to my deploy zone. I used the 500pts kult of speed to do a fake moving in the sector of IBMS, but when my opponent deployed the emperor titan I've easily moved with a march in the real sector where I've always thought of starting the bulk of the lastest battle: the space bay. In the field of space bay the situation, with a little luck, it was already in my hands, and I have not had to do was persevere. In eight turns I was able to deploy 1,800 extra points in reinforcement, extra army list, in the field and use two squadrons "one fly" of fighta bomba "stuka", bombing deep the imperial line. This mass of reinforcements put to a severe difficult my opponent, and has created the nemesis in the Imperial lines: the Chaos. Now, on the eve of the eleventh turn, the imperial line of defense, the deployment zone, it's a narrow strip of land, all the imperial formations are engaged in the front of the space bay, and those on the Infernus square from the Governor palace are incoming towards the space bay, fearing and now realizing that the crucial battle of the next five turns will take place right there. Luck, however, I was still rewarded, mekboy Gargant succeeded with two soopa Lifta droppa and vaporize a warlord titan without shields, two d6, 12 to the result! Incredible. The grip of the orcs then approaching, a pincer tightens the Imperial forces on the left and right side of the battlefield, concentrating all the battle in the spacebay. However, my opponent has always reacted in an optimal manner, and the storm has come to the rescue just in the right shifts. Thinking about it, without the storm now the situation is even more critical for the imperial side. Here we go, we run towards the second half of the campaign. It's time of war machines, but I do not forget my goal. That at the end of the twentieth turn is only one: the governor's palace. And then, orcs march in victory to the space bay, and the road to the governor's palace will be free, on the ruins of the Emperor titan, Will hang the flags of Great Warlord Ghazkhull on top of the spiral tower!



yarr
ARMY OF THE IMPERIUM:
So... the troops in the missile silos slowly moved to converge towards the governor's palace in the hope of the arrival of the Emperor Titan. The Titan survived, the glorious Murum Deus II, who fights by the first turn, his only role was to keep the area around the space bay as much as possible to await reinforcements, and artillery fire as much as possible in the hope of having time to make a strategic retreat in the center of my deployment zone, but the advent of the storm has blocked the movement of march.
The emperor Titan has played an essential role in destroying the missile silos and then converge on the upper level and protect the governor's palace along with the reaver titan and the leman russ company. The imperial infantry has played a marginal role in occupying the territory initially and then support in the event of the Titans engagements. The warlord titan Malleus Punitor had to support Murum Deus II in the field to the dispute or the conquest of the space bay, but the storm has limited movement them too.
I conclude with the Warhound titan and supreme commander on the HQ company, deployed to a single, clear objective: the conquest of the space bay!
Should the Emperor protect us!

STATISTICS
armystatus_endturn6
armystatus_endturn7
armystatus_endturn8
armystatus_endturn9
armystatus_endturn10

Total PTS entered in play
Army of the Imperium: 12,000
Orks Waaagh: 13.800 (Reinforcements space bay: 1.800 points landed)

Lost from the beginning
Army of the Imperium: lost aprox. 5.125 pts
Orks Waaagh: lost aprox. 4.900 pts (900 pts of reinforcement)

Force in play At the start of turn 11
Army of the Imperium: aprox. 6875 pts
Orks Waaagh: aprox. 8900 pts

Relevant Notes
1 Great Gargant with 2 fires and 3DC
1 Mekboy gargant with 1DC
1 Warlord Titan (murum Deus) with 3DC

Edited by Radgraglio - 14/4/2021, 11:53
 
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ZackSD
view post Posted on 28/4/2013, 19:43




Report sempre più avvincente!! Son proprio curioso di sapere cos'è accaduto in questo undicesimo turno!! ;)
 
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view post Posted on 28/4/2013, 23:05

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TURN 11
Initiative: ORKS


@ZackSD: Your desire will be quickly satisfyed!
Alea iacta est

At the start of this turn, before the initiative roll, could happen a terrible magnetic storm, common on Armageddon. With a result of 5 or 6 on a D6. Following the effect: STORM EFFECT AND RULE
The storm don't happen.

Reinforcement incoming (turn 12): download

Ghazkhull, riding his battlewagon, roars at the kult of speed the order of engagement: "overran da' hummies! Take the carnage that I've promize you." The roar of the engines is announcing the assault, a monstrous iron roar, that create a black cloud and an oil smell. A horde of bikes, buggies and schorcha launch the assault, while two battlefortress would meet the warlord titan Murum Deus II. Ghazkhull launches himself at the foot of the Warhound titan followed by two buggies. The beast is out to conquer in melee showing off the most terrifying and powerful ork mega weapons of the universe: "From 'biggest and Da Stronga" that the best makboy have prepared tailored to their great warlord. The detachement of the supreme commander Dieuter, about thirty soldiers among their tank chimera and the hellhound are engaged, with a ferocity never seen, by the remaining kult of speed. "Victory iz ourz! Boyz!"... but the imperial guards fights as if there were no a day after this. The supreme commander Dieuter, protected inside the adjacent building , order to unleash all the fire as possible and to push back the enemy. Soldiers were swept under tracks, wagons were reduced in flames by incendiary bombs, but the guard did not give way. Never again. Murum Deus II, with a mighty kick, literally crash on itself a battlefortress that impacts disastrously on the adjacent one, reducing both to a horrendous pile of smoldering metal, while undergoing a further dangerous shot. The Warhound titan, miraculously survives almost destroyed the assalut of the Beast. The imperial guards see the titans resist: "under their shadow we'll advance! We'll Triumph!" cries the supreme commander Dieuter, general commander in chief of the defense of the heart of the capital. And the orcs flee, defeated, killed, burned, trampled and destroyed. Ghazkhull screams hate the inevitable withdrawal order, and the kult of speed recedes from the space bay, leaving behind a trail of wreckage and charred motorcycle. However, the losses of the regiment HQ are heavy.

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Murum Deus proceed immediately to reorganize, reload the most of its void shields, opening fire on the Great Gargant of Felgrom, with little effect. << What is the terror of death. That we die our work incomplete >>, Princeps Aleksander Von Lounginen, on the Warlord Titan Murum Deus II° turns his gaze and his thoughts to the last words of Princeps Ivanor Von Sanktpersfeld, Warlord Titan Fulgur sidereum: << You were right. The orcs will know until the last letter your last words, princeps, in the name of the God Machine and the Emperor, His will be done. >>

Nevertheless, orders were clear by Ghazkhull: assault on every front the space bay. A huge horde of Goffs, on the highway under the bridge "Emperor Will", seeing the defeat of the kult of speed rushes immediately to the assault of the mechanized infantry detachement of Dieuter. Dozens and dozens of orcs invade with blind fury on the building where the supreme commander Dieuter had placed his headquarters and the combat is fierce. Murum Deus II and the Warhound titan, however, help with a massive support fire on the bloodthirsty hordes, and briefly the building is transformed into a tomb. kills from room to room, axes, swords, chainsaws, even two robots, personal guards of Dieuter, fight like automatons causing the slaughter of the orcs. Dieuter is cornered in his headquarters, combat is fast-paced, information disjointed: Commander are coming! Just do a cover fire on that corridor. An Explosion. Hand grenades. Dieuter pulls out his sword, its hilt one written: In your will we die. Twenty orcs led by five nobz burst into his room. The device vox falls to the ground, emitting a short beep: "Commissar Holt from the Governor Palace at High General Dieuter, reporting ... repr .... Commissar Hol ...". Gunshots, blood, explosions deaf and dozens of windows shattering. Finally the device vox of commissar Holt receives a signal: << Commissar Dimitri Zatiskail reporting at Commissar Holt, defender of the Governor Palace. We rejected the assault, dozens of deaths. The General Dieuter died, on him, the bodies of three nobz. We have to fall back now. Roger and out. >>

Commissar Holt, received the message, observe the bestial Gargant in flames of Felgrom fast forward and put his unclean foot on the huge bridge Emperor Will, setting off a firestorm on the leman russ of Yarrick, destroying three tanks. But once again, the Imperial retaliation was immediate. The Warhound titan opens a sustained fire against the mekboy Gargant, which collapses on itself in the flames, and the reaver titan fulmen Yupiter opened fire on the Great Gargant of Felgrom: an immense burning wreck, which still stands.

The orks offensive proceeds relentlessly and mercilessly. A vast horde of orcs moves in a double move and fiercely surrounds the warlord titan Murum Deus II and opened fire on the Warhound titan that forced the route, he took refuge in the ruins of the cathedral. A vain hope. A blitz brigade joins it and the Titan, already battered, is destroyed by a powerful shot gun of soopa zzapp that strike. The warlord titan Murum Deus II is surrounded, once again, a few minutes away, the scene is chilling again. The emperor titan, seeing the worsening of the siege on the space bay, moves and directs his colossal weapon toward the horde of orcs that very soon overwhelmed dangerously Murum Deus II. While the plasma annihilator charging a firestorm Fell on the ork heads: burn, cut to pieces, to tens fall silent and incinerated by the hellstorm cannon and under battlecannons. The last shot, the massive quake cannon, literally flying through the air dozens of tattered green orks and carcasses in flames, falling like small torches on the wreckage of the kult of speed and chimeras destroyed earlier. But the shot is strong ground shaking. The Malleus Punitor titan beheaded starts to falter, and before they can react in any way, the remaining artillery of the orcs in the space bay are overwhelmed by the mighty war machine that precipitates as the gods of the ancient tales, shaking the ground and creating a desolation of sheet metal and flames, completely destroying an entire landing space platform. Yarrick, at this point, order at the company of leman russ to advance to the Mega Gargant, and open fire: the ultimate killing machine. Tha last power field collapses. The old man receives a message from Commissioner Ragnar, between the rough riders who have held for more than half an hour, at a very high price, the Mega Gargant at distance from Infernus square: << Hail! Commissar Yarrick! Hail! Commissar Holt. Ride. My knights. Ride for me, ride for the Emperor, and for the glory of this bloody day! >>. The shadow of the Mega Gargant projecting onto a dozen horsemen, and twelve of them already dead sleep under the immense tracks. The pilots of the leman russ can only observe the scene astonished, well positioned before the immense war machine. Twelve riders that load with their laser lances against an obscene building self-propelled. Twelve knights twelve blacks hearts, like their thoughts. Twelve Knights. Yes Twelve riders were able to engage the immense war machine, occupying it in very quick sorties, dying, one after another, but giving at the imperial front the chance to face it and escape his fire power, or the inevitable engagement. A song too epic to be sung. Yarrick observes the scene mute, silent. This is not his work, this is the heart of Hive Infernus. And the black heart of his soldiers, and now the orcs fear him.



On the imperial deploy zone the ork advance seems unstoppable. The zzapp fortress opened fire, and knock down a building, killing dozens of soldiers of the infantry detachment, breaking down, among other things, the heavy weapon. The soopa Stompa advances, and with a bombing destroys the last heavy cannon fix defense. The imperial deployment safe zone is a narrow strip of land, protected by the remnants of the regimental HQ, orphaned of his supreme commander Dieuter. From the top of the governor's palace does not get any message, and Commissar Holt orders his troops to prepare a general overwatch.

In the space bay, another Gargant advances toward Murum Deus II, followed by a blitz brigade full of its devastating weapons, but the titan holds the impacts, its shields protect it. Ghazkhull itself, leaves the kult of speed and reappears in the space bay along with a detachment of ork gyrocopta. Murum Deus look before him, hundreds of orcs killed, dozens of buggies to pieces, orks big gunz abandoned, battlefortress on fire, the ruins of Malleus Punitor, the makboy Gargant collapsed, and on all this death and destruction, dozens of orcs to his feet, a Gargant in front of him, Great Gargant on the huge bridge and ... The servants reported frantically a message: "Princeps! Behind us, A Great Gargant bar there any way to escape. And, my lord. is the Great Gargant of Ingrak. That machine that defeated us six hours ago , is behind us! My Lord. " ... A short break. The interconnection systems distribute the message to all the crew of the Murum Deus II: << What is the joy of life. To die knowing our task is done. I want all weapons ready and operational. And, my faithful servants, be prepared for a final showdown in the name of the God machine. We will cover ourselves with glory! >>

Yarrick aims his gaze at Mega Gargant before his company of Leman Russ, and then turns his eyes to heaven. Who can say, if he were looking for a sign of his emperor or the shadow of battlebarge "Vendetta" that soon will fly over the battlefield. Ghazkhull not stop. Never. Will bring this conflict to a level of unprecedented ferocity. And he, and every soldier on Hive Infernus is ready to wait for him, one, ten, a hundred times: Victory or death.

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IMPERIAL BATTLEBARGE VENDETTA ARRIVING TURN: 12

ORK KILL ZROOZER GANG-BLASTA ARRIVING TURN: 13


turn datasheet
Army status end turn 11: Download

TURN 11. end turn.
Governor Palace: Imperium hands
Space bay: contested
Intercontinental ballistic missile silos: DESTROYED
Psychic tower: Ork hands
Heavy artillery ground cannon: DESTROYED


Edited by Radgraglio - 14/4/2021, 11:53
 
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33 replies since 13/3/2013, 10:57   3758 views
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