The Eldar gate was installed near the space port, close to the buildings of the central structure. Halfway on the attack route and on the trail of defense. Tactically.
The eldar gate sparkles, shines and a dimensional door is opened. Fast darts on the battlefield a Windriders warhost. The eldar jetbikes burst into the silos area, engaging the zombies on the walls, with the support fire of the guardian warhost, but are forced to retreat. The eldars are loosing ground.
Gargarism the Nurgle warlord titan, arching his horribly metal back, does thunder the mighty morbus cannon and terminus howitzer artilleries. The fearsome artillery unleash a hellstorm within the silos. The jetbikes are annihilated, while the guardian warhost limps, now cornered. The previous barrage and titan's fire have caused serious damage to the first missile silo, causing brief but intense internal explosions.
In the royal palace is unleashed an uproar. The Eldar and humans generals are dismayed, try to remedy the bad turn that is taking the clash on the main silos objective, predisposing reinforcements and actions in medium - long term. blitzkrieg with the marines, ambush with the terminators to contest the objective! They study plans, design maneuvers, when suddenly Kundra Von Grinda abandons the banquet and heads to a balcony, grinning and extracting a metallic embroidered telescope:
<< Your elder puppetz are dropping like flies! You've fallen into their trap! If we can not take the silos back for us, then no one will! Down stukas! Down my crows! Here we go! Here we go! Here we go flyboyz!! Destroy those silos once and for all! >>
OST - StuKa Ju-87 siren (Jericho trumpet)
The red hellish night is torn and five black trails fall towards the challenged silos sector. Fire! Fire! Fire! A dozen missiles are projected forward, while the ork stukas rush on their prey. The missiles destroy the first silo, but one missile penetrates deep, more deep, hitting the underground ammo facilities.
OST - BIG Explosion sound effect (2)
A few moments and a ever seen roar shakes the city. Dozens of rickety buildings crumble to the ground, the entire Royal Sector falters, and huge cracks open on the roads, shaken by a terrifying earthquake. A roar so huge that it is heard in orbit too. With a fungus of pure plasma the entire Sector is vaporized, sending tons of debris everywhere and raising huge columns of black smoke in a cauldron of neverending flames.
The ork stukas leave the Sector, gloating emerging from the hell fire.
From the royal gate another windriders warhost jump out and escort a group of loyalist techpriests to their next plasma annihilator ground cannon, patrolling the area.
On the royal palace the astartes, the alaitocs and all the generals stay mute, in the explosion was vaporized all the remaining guardians warhost, but... with a fury and madness mixed with temerity worthy only of an ork, tactically the initial advantage of the chaos forces has been nullified. All the zombies are destroyed, and a black legion thunderhawk too. Eldar, zombies, chaos marines. Now are all equals, radioactive molecules in the air.
Kundra Von Grinda return to his peers: << I love da smell of da battlefield in da morning! A problem solved, or I can zay... vaporized! He! He! ...loyalist! >>
In the Astra Militarum the evils can only observe the immense columns of smoke that rise from the top of the silos area, a devastated moonscape. If victory is at hand, it's in the middle of a firestorm.
TURN 1 - OBJECTIVES
ALLIES Stronghold:allies hand ALLIES HQ's Huge Gates:allies hand ALLIES Space port:allies hand - 1st turn
CHAOS Stronghold:chaos hand CHAOS HQ's Huge Gates:chaos hand CHAOS Space port:chaos hand - 1st turn
Missiles Silos area:DESTROYED Heavy Ground cannon:free Ground Plasma Annihilator - size chaos:chaos hand - overwatch Ground Plasma Annihilator - size allies:allies hand - overwatch Psychic tower:free
VICTORY CONDITION: not achieved (check from turn 25 on)